Tuesday, February 3, 2015

Progression of Game Rules

Maze of Ghosts is a game of luck and skill.
It is a struggle between survival and death in a hostile and unstable realm.
Survivors made it safely to the realm of an Overseer, but must escape.
Ghosts and disasters will become obstacles.
Relics and fortunes will become the keys to survival.
Maze of Ghosts has undergone changes with those statements in mind.

Under new rules, Survivors are capable of making more then 1 choice per turn. They can make a total of five choices and will survive or die based on how those choices impact them. A survivor that obtains 3 ghosts or 3 disasters will be considered Deceased. A Survivor that obtains 3 relics or 3 fortunes will be considered Released.

If no combination is found like described above, there still exists slower means of being released or becoming deceased. The less risky way is still possible by making less than 3 choices per turn.

Usage of Relics and avoiding the conditions of Ghost cards will remain in the game. The ghost and relic cards remain unchanged in nature, but will become more important with the new rules.

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